Virus Gauge
Virus Gauge¶
Authors Metadata
Definitions¶
- MC/NPC max virus gauge (mvg): Max possible value before becoming zombie
- MC/NPC virus gauge increment (vgi): Incremental value by which virus gauge increases per one tick
- NPC virus gauge increment multiplier (vgim): Virus gauge increment is multiplied with this value
- A (tick) which is equal to passage of 1 second ingame roughly at ~60fps
Equations¶
-
MCs virus gauge \({\displaystyle = {\frac {(vgi * tick) * 100} {mvg}}}\)
-
NPCs virus gauge \({\displaystyle = {\frac {(vgi * vgim * tick) * 100} {mvg}}}\)
Examples¶
- Assuming 1 second has passed since scenario started.
MC¶
- Kevin max virus gauge = 151200
- Kevin virus gauge increment = 30
- Kevin virus gauge: \({\displaystyle {\frac {(30 * 1) * 100} {151200}} = 0.01984126984 \approx 0.02 \%}\)
NPC¶
- Billy max virus gauge = 151200
- Billy virus gauge increment = 30
- Billy virus gauge multiplier = 1.2
- Billy virus gauge: \({\displaystyle {\frac {(30 * 1.2 * 1) * 100} {151200}} = 0.0238095238 \approx 0.02 \%}\)