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Virus Gauge

Virus Gauge

Authors Metadata
  • Author > Machi
  • Last update > 19 June 2022
  • Last modification > Bia10 at 22 June 2022

Definitions

  • MC/NPC max virus gauge (mvg): Max possible value before becoming zombie
  • MC/NPC virus gauge increment (vgi): Incremental value by which virus gauge increases per one tick
  • NPC virus gauge increment multiplier (vgim): Virus gauge increment is multiplied with this value
  • A (tick) which is equal to passage of 1 second ingame roughly at ~60fps

Equations

  • MCs virus gauge \({\displaystyle = {\frac {(vgi * tick) * 100} {mvg}}}\)

  • NPCs virus gauge \({\displaystyle = {\frac {(vgi * vgim * tick) * 100} {mvg}}}\)

Examples

  • Assuming 1 second has passed since scenario started.

MC

  • Kevin max virus gauge = 151200
  • Kevin virus gauge increment = 30
  • Kevin virus gauge: \({\displaystyle {\frac {(30 * 1) * 100} {151200}} = 0.01984126984 \approx 0.02 \%}\)

NPC

  • Billy max virus gauge = 151200
  • Billy virus gauge increment = 30
  • Billy virus gauge multiplier = 1.2
  • Billy virus gauge: \({\displaystyle {\frac {(30 * 1.2 * 1) * 100} {151200}} = 0.0238095238 \approx 0.02 \%}\)